On this page you’ll find purchase links for mini tutorials — usually 3 to 5 videos plus sample code that are focused on one technique. If you’re brand new to Corona SDK this is probably not the page for you — you need a more comprehensive game dev course before diving in here.
For free (and more simple) tutorials, see the link in the menu bar above.
No matter whether you’re making a puzzle game (like Memory Match, Match 3, etc.), a tower defense game, or many other types of casual and hard-core games, you’re probably going to need a grid of objects on the screen.
This mini tutorial includes a chunk of Corona SDK code that makes creating grids super easy. Simply by changing a few variables you can make the grid whatever size you want and it will always be centered on the screen.
(This mini-course is included in the Beginning Game Development course.)
The Jumper library is available free on Github and this mini-tutorial includes videos with sample code for each that will get you up and running fast! You can pound it out yourself, or get a headstart for less than the price of a movie and snacks!
(This course is included in the Beginning Game Development course.)