Discover How to Make More Money*
by Leveraging Your Existing Corona SDK Skills
*The phrase Make More Money isn’t a guarantee; it’s what I consider to be a logical conclusion based on the following:
If you’ve ever had an idea for a non-game app…
If you’ve ever had a client ask you to create an app for their business…
If you’ve ever wondered what kind of money can be made outside the games market…
…then this may be the most important thing you read all day.
Making games is fun, but there are a lot of opportunities out there in the business market. According to the latest stats the average price for an iOS game is $1.05 but the average price for a non-game app is $1.95 — that’s a HUGE difference!
That’s great news if you’re coming up with your own ideas and implementing them, but there’s an even bigger opportunity and that’s creating apps for local businesses.
Fifteen to twenty years ago web sites were the new cool thing — every business was scrambling to get a site online. Today, apps are the new thing.
Those businesses don’t have folks on staff who can do the job; they’re going to hire it out. And most of the people building those apps are using Xcode and Objective-C…
…and you can code rings around them using Corona SDK!
There’s Just One Little Problem…
While there are a lot of tutorials available for making games with Corona SDK (heck, I’ve done a lot of them myself) the tutorials aimed at business-type apps are few and far between.
You pick up a little here, a little there, you experiment and run down dead ends, etc.
There hasn’t been a comprehensive tutorial for people who want to build non-game apps with Corona SDK. Until now.
Announcing…
Creating Business Apps with Corona SDK
• A Complete Video Tutorial •
My brother-in-law is one of the top salesmen for an international textile company and one day asked me if there was an app that would show him new businesses that were just opening up. Since there’s an app for just about everything, I was surprised to find that gap in the market.
So I set out to create that app and decided to use what I knew best — Corona SDK. After all, with the widgets and things like Storyboard I expected it to snap together very quickly.
D’oh!

A screen from the new business app I just finished!
Two weeks later I was still struggling with some of the basic elements, although it was slowly coming together. And I realized that if I, a hotshot programmer with Ninja-like skills, was having so much trouble, others were probably in the same boat.
So I decided to create a series of tutorial videos covering the core areas of a business app so you can skip the potholes I fell into.
Here are the lessons you’ll receive…
• Reading and parsing JSON data from an external server.
There are a lot of times when you may want to update your app using data grabbed from a server online. Pulling that data down into your app gives you a lot of options. This lesson also includes the PHP server-side script that can be used to pull data from a mySQL database online and send it to your app as JSON formatted data. (Note: When I say “server” I don’t mean you need some dedicated piece of hardware somewhere. If you have a normal web site that can run PHP, you’re all set. And if you don’t even have that, you can STILL make use of this lesson!) (5 videos in this lesson.)
• Quickly create a screen showing lists of data.
This linePrinter utility function turns a time-consuming chore into a quick and easy task. And there are many times when you need the same functionality in a game, so this might turn into a real workhorse for you. (3 videos in this lesson.)
• Basics of SQLite database handling.
This tutorial walks through all the steps needed for you to start using a database for reading and writing any kind of data, including saving and reading user-generated data. You can even use the same techniques for things like saving and loading levels data for games, so this info will help for any kind of app you create. (7 videos in this lesson.)
• Using tableView to create scrolling lists of data.
CoronaLabs has done a lot of work on the widgets library recently, but (and I hate to say it) creating a scrolling list of data is now much more convoluted than it used to be. I wish I’d had this tutorial when I was trying to figure it all out. But once you know what you’re doing you’ll have a powerful tool to use in all your business-type apps. (5 videos in this lesson.)
• Using TabBars + Storyboard to switch screens.
Even though Storyboard has been out for a while, it’s still seems like “voodoo” for a lot of people. But there are tips you’ll discover in this lesson that will make Storyboard a lot easier to use and when you combine that with the TabBar widget you get a great foundation on which to build your app. (6 videos in this lesson.)
• Exporting data via email or sending to a server.
We’ll cover not only sending an email from your app, but also sending an attachment with it. We’ll also look at how you can send data from your app to an online server, and yes, the PHP code for the server side is included with this lesson. (And if you don’t have a “server” of your own, I’ll show you how you can use the same techniques with existing cloud solutions.) (7 videos in this lesson.)
• Mapping locations, using the Picker Widget, and capturing user input in TextFields with the popup keyboard.
This potpourri lesson covers several topics that can make your app look more polished and professional. They are utility tools you’ll use over and over again (in both business-type apps and games). (4 videos in this lesson.)
Plus, you’ll also receive the complete source code for a finished app aimed at the B2B sales market. You can use that as a starting point for your own app or just use chunks of the code in your own apps.
You Get All The Videos, Plus…
You’ll receive access to all the tutorial videos, the code samples, utility functions, libraries, etc., plus the complete source code for a finished business app. Plus, you’ll receive direct access to J. A. Whye (that’s me, the creator of this tutorial) and other people who are working through the tutorial for Q&A, to get feedback on how you’re doing, etc.
That’s private access available ONLY to the people taking this course.
The final cost for this tutorial is $49 – you get it all for that price. Not per video, not per lesson — just $49 total for everything.
Why so cheap?
Partly because I don’t have to spend anything on physical products – it’s a digital course that’s delivered online. Plus, I want to make it a “no brainer” to join. If you do enough digging you may be able to find some information online to enable you to make a business-type app, but it might take hours (days?) of your time just to find it. Right here you have everything together. Multiple lessons that all work together to help you gain the skills you want.
And, I like to think my tutorial videos are a cut above most of the ones you’ll come across.
Making games is great fun. But there are some very lucrative opportunities out there for people who can make business apps for the iPhone and iPad. With this course you’ll be able to leverage what you already know instead of starting completely from scratch with something like Xcode and Objective-C.
You know that Corona SDK is a great tool for making games more quickly that just about any other framework. Now find out how you can make cool business apps using the same tools and the new techniques you’ll discover in this series of tutorial videos.
STOP! As of April 4, 2013, Corona Labs changed the way widgets work. This course uses Widgets v1 (included in the course). I will be creating a new course for Widgets v2 but not until the new version has stabilized. If you buy this course now you will receive the new course absolutely free!
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